EA Mai announced today that from June 2019 EA will no longer support OpenGL for the Sims 4, instead they will be upgrading the game to support Metal on compatible Macs. For those using a Mac that doesn’t support Metal, you will still be able to play the base game and all packs up to and including StrangerVille (all releases to February 2019) but will need to download and install a new legacy edition of the game which will be made available in June. Some important things to note about the Sims 4: Legacy Edition:
- It will not receive any bug fixes
- It will not receive any new content
- The Gallery and social integrations within the game will no longer function
- It will not be possible to add any further Expansion/Game/Stuff Packs to the game released after February 2019
- Your installed game will not be automatically upgraded to the legacy edition if you are using a Mac without Metal support
- Your saved games can be transferred to the legacy edition, EA will provide further instructions on how to do this nearer the time
The following Macs all support Metal:
- MacBooks introduced in 2015 or later
- MacBook Airs introduced in 2012 or later
- MacBook Pros introduced in 2012 or later
- Mac minis introduced in 2012 or later
- iMacs introduced in 2012 or later
- iMac Pros (all models)
- Mac Pro models introduced in late 2013, plus mid-2010 or mid-2012 models with a recommended Metal-capable graphics card.
To find out which exact model Mac you have click on the Apple in the menu bar then About This Mac. If you’re unsure about your Mac, leave a comment below 🙂
This is great news from EA and should improve game performance for all those with supported Macs. Metal enables the CPU (processor) and GPU (graphics processing unit) to work together more efficiently to improve overall performance when playing games.
One last thing, you can ignore the other announcement made about EA dropping support for 32-bit for PC. The Sims 4 has only ever been 64-bit for macOS.