Oh look, a new update for The Sims 3, how exciting! Oh wait, it’s only for Windows users and introduces a new Expansion and Stuff Pack Manager.
Mac users on most post 2013 Macs cannot play the game due to their graphics cards being unsupported. This is well known among Mac players and EA are aware of it. It is posted about on a daily basis on the official games forum and AHQ. People are still buying the game as according to the system requirements it will be fully compatible on their Mac, but it isn’t. If you have no idea what I’m talking about just read my page here.
Here’s what I think. I think that EA are no longer using the 3rd party they used for the Cider wrapping of the game so there is no one at EA who actually knows how to patch it. They’re hoping that over time Mac users will just stop moaning and buy Sims 4 or disappear altogether. Well, it’s been two years now and people are still buying the game, only to find out that it is not compatible on their new Mac. I know this because I am replying to their posts on the forums, daily.
Prove me wrong EA, go that extra mile and actually help your Mac user base rather than hope we all crawl away, never to come back (or buy Windows machines instead). While you’re at it, how about releasing that patch for Sims 4 which has rendered the game unplayable for those with NVIDIA 512MB GPUs on OS X El Capitan? You know, the one that will have taken you over two months to fix. Yep, that’s another massive group of Mac users who aren’t able to play the game they paid EA for.
At least Sims 4 is 64 bit in OS X though. They did something right.
Rachel Franklin’s comments about The Sims 4 and the decision not to include toddlers isn’t going away anytime soon. In fact if anything the backlash is gathering more and more momentum over on the official forums. Numerous threads are being started then either locked or deleted, EA’s damage control must be working overdrive on this one.
Personally I couldn’t care less about toddlers, as I’ve stated numerous times now. But I do think they should have been included in the base game from the beginning. But then I think CASt should have been too, and open worlds (having a loading screen just because my Sim crosses the road is a bit extreme), and cars, and diving boards etc, etc. I think that, sadly, the game is now very far removed from what it once was.
But I still play it because I love the building tools, I’m still a builder first and foremost. If I didn’t like it I would have given up by now and moved onto something else. When I want to play and have pets and seasons in my game then I play Sims 3. So I alternate happily between the two.
What I don’t understand are the people who are still moaning about the lack of toddlers a year on from launch. They’re not in the game, you desperately want them and you say your gameplay is severely lacking without them, so why on earth are you still playing it? Why are most of you apparently still buying Expansion, Stuff and Game Packs if you’re so unhappy that there are no toddlers? If I missed something that I believed was so fundamentally important to my gameplay style then I wouldn’t play it as I wouldn’t get any enjoyment out of the game. So you must still be enjoying certain aspects of the game to carry on playing it?
This rather fantastic comment pretty much sums up my feelings exactly. It was posted on one of the numerous pledge threads that have sprung up in the General Discussion forum. Sadly it’s been deleted now but I managed to grab a screenshot of it:
I do love that some Simmers are trying to make themselves heard but let’s get realistic here, this is EA. You should have learnt by now that they never listen to what their fans actually want.